In World of Warcraft, there are few hybrid classes, including Shamans. As a Shaman they can possibly spec to play as healers - restoration tree, casters - elemental tree or melee dpsers - enhancement tree. No matter which spec you select, one can certainly claim that Shamans are lots of fun to play and level up.
Skinning + Leatherworking
Simple to level up and quite useful, can in fact be the 1st choice of a Shaman. Why is that? Since Shamans can wear mail armor and with Leatherworking leveled up they might make nice pieces of gear for themselves regardless of what spec they are. If they wish to ensure it is far more profitable, Shaman Leatherworkers can also craft leather armor that will be appropriate for Rogues and Druids or mail armor for Hunters. An additional nice thing that you get with Skinning is a Master of Anatomy buff which will increase your crit rating by 80.
Jewelcrafting plus Mining
Jewelcrafting may be amongst your choices if you are playing a Shaman on the Alliance side considering that the only race which could play a Shaman are the Draenei and this race has +10 on Jewelcrafting. No matter the reason, Jewelcrafting is a great profession to have and is better coupled with Mining. Using this type of profession you will have added benefits of the stone statues which will heal you up, cool rings and necklaces and what's the most important - gemstones that you might place in the sockets of your gear. Prospecting is one of the skills that you'll get along with the Jewelcrafting. Prospecting enables you to get profitable gems right from ores that you will acquire while Mining. These two professions are not just useful for yourself, given that you'll be able to additionally create unique-equipped and soulbound gemstones, but additionally simply because they may be fairly lucrative. Yet another good characteristic of Mining is passive Toughness which increases your current stamina by 120.
Other helpful professions
Enchanting is usually great to have considering that every character, regardless of which spec or class will need her/his gear to be enchanted. In a few rare cases Restoration and Elemental Shamans match this profession together with Tailoring, since they might create good pre-raiding casting equipment with it and since they're able to wear cloth. Since they're casters/healers they usually are located behind and are not damaged, so the armor bonus of mail gear pieces won't matter drastically to them. Even so it is always advisable to use the highest equipment you can and there's obviously nice mail equipment that could be also crafted with Leatherworking for these specs. Herbalism and Alchemy is a couple of professions which could often be useful for each and every class, plus these are really easy to level up, plus a bonus Life Blood skill will provide 20 seconds of +240 haste buff. Inscription together with Herbalism could be also interesting for Shamans because the Glyphs he/she could possibly make could be truly beneficial and you'll find a great deal of different glyphs varying on the spec you've got and totems and spells you are selecting.
Skinning + Leatherworking
Simple to level up and quite useful, can in fact be the 1st choice of a Shaman. Why is that? Since Shamans can wear mail armor and with Leatherworking leveled up they might make nice pieces of gear for themselves regardless of what spec they are. If they wish to ensure it is far more profitable, Shaman Leatherworkers can also craft leather armor that will be appropriate for Rogues and Druids or mail armor for Hunters. An additional nice thing that you get with Skinning is a Master of Anatomy buff which will increase your crit rating by 80.
Jewelcrafting plus Mining
Jewelcrafting may be amongst your choices if you are playing a Shaman on the Alliance side considering that the only race which could play a Shaman are the Draenei and this race has +10 on Jewelcrafting. No matter the reason, Jewelcrafting is a great profession to have and is better coupled with Mining. Using this type of profession you will have added benefits of the stone statues which will heal you up, cool rings and necklaces and what's the most important - gemstones that you might place in the sockets of your gear. Prospecting is one of the skills that you'll get along with the Jewelcrafting. Prospecting enables you to get profitable gems right from ores that you will acquire while Mining. These two professions are not just useful for yourself, given that you'll be able to additionally create unique-equipped and soulbound gemstones, but additionally simply because they may be fairly lucrative. Yet another good characteristic of Mining is passive Toughness which increases your current stamina by 120.
Other helpful professions
Enchanting is usually great to have considering that every character, regardless of which spec or class will need her/his gear to be enchanted. In a few rare cases Restoration and Elemental Shamans match this profession together with Tailoring, since they might create good pre-raiding casting equipment with it and since they're able to wear cloth. Since they're casters/healers they usually are located behind and are not damaged, so the armor bonus of mail gear pieces won't matter drastically to them. Even so it is always advisable to use the highest equipment you can and there's obviously nice mail equipment that could be also crafted with Leatherworking for these specs. Herbalism and Alchemy is a couple of professions which could often be useful for each and every class, plus these are really easy to level up, plus a bonus Life Blood skill will provide 20 seconds of +240 haste buff. Inscription together with Herbalism could be also interesting for Shamans because the Glyphs he/she could possibly make could be truly beneficial and you'll find a great deal of different glyphs varying on the spec you've got and totems and spells you are selecting.
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