get paid 3% daily up to 150% for 50 days. no sponsoring requirements. earn upto $10,000 /position get paid 3% daily up to 150% for 50 days. no sponsoring requirements. earn upto $10,000 /position get paid 3% daily up to 150% for 50 days. no sponsoring requirements. earn upto $10,000 /position

Sunday, 4 March 2012

Creative Music Production Using Computer Technology

By CT Aletniq


Music industry professionals, just like everybody else, must stay informed about the latest technological advancements in their field. I am a fan of Pro Tools software and I often use waves plugins, Reason 6 and the MOX from Yamaha for certain musical projects. I use a range of sounds in my work including everything from YouTube rips to vintage samplers to traditional vinyl. The most successful producers around have embraced the computer age and are able to utilize all available resources, including live musicians. Creative mixing techniques combine various synthesized sounds with the work of live guitar players, drummers and bass players to produce contemporary beats with an organic foundation.

Computers and software, whether you like it or not, is an integral part of the music making process. I have chosen Pro Tools as my platform although I also use Logic and Cubase by Steinberg because of the different features they each offer. Most major recording studios in the world use Pro Tools so it makes it really easy when I have to finish off a mix in a major studio or if I have to bring home a session I started in a larger studio to my personal studio. Most large studios are not going to be running the latest software because of reliability. This can cause minor issues in relation to plugins that run in real-time. A competent producer or engineer can compensate for any of these issues with the plugins that are at hand in the studio.

All musicians should educate themselves on the tech side of making music. You don't have to be a bona fide engineer but the basics will help move your musical projects along more efficiently. For starters, musicians should have a portable USB drive. Bring it to the studio on every session so that you not only have the stereo bounces of your work, but the session files and .wav files. You can always take this drive to another studio and continue your work. That is why it is important to ask what platform your engineer or producer is using.

Each engineer favors a particular platform to work with but no individual system is really better than the next. As long as you know the platform used and you have all the necessary files, you can continue your session at any studio equipped with compatible software. Keeping up with the industry requires knowledge about using computer technology to your advantage. Brushing up on the industry lingo will help you communicate better with your engineer and producer.

The producer's job is to manage studio time depending on how much the musician has to spend on the project and the ultimate goal. Work is seldom restricted to a single studio. Most producers will use a minimum of two studios to handle the recording, editing and mastering phases of the project. Sometimes an artist will use three or more studios to get the right sound. Having a good understanding about various file systems and software programs will help with compatibility issues between different sound studios. The producer is responsible for keeping the process rolling along while the artist focuses on the performance.




About the Author:



No comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...